January 22, 2018

Nose Punch!

I’ve been meaning to post these for quite awhile. It’s been over a year since Monopoly Streets has been released, but there’s still a bit of stuff I wanted to show. I just wasn’t sure how best to post this, and I hope this work okay. One of the assignments I got was to take […]

Monopoly Streets — Coloring Characters

One of the funnest things about doing character designs for Monopoly Streets was painting up the characters. For the most part I relied on a technique that I’d been playing developing for several years, inspired by Lowell Hess and other mid-century illustrators. It’s a fast technique. I can finish a character in 1-3 hours. It’s […]

Monopoly Streets — More Buildings!

Not much commentary to make here. Some of this stuff ended up in game. Most didn’t. An early attempt to try and design around the established iconography of Monopoly. One of the goals of the game was create something novel that still felt immediately true to Monopoly. The block letters were one of the first […]

Monopoly Streets — Building Design

So 2010, I spent a good chunk of my time working on Monopoly Streets. I got to do a lot of fun concept; buildings, character and general look-and-feel type of stuff. I character stuff was probably the funnest stuff to do, but the most satisfying stuff was doing architectural and building design. Here are a […]


I’m planning on making a much bigger post about this later this month, but I wanted to show a quick preview of some of the character design I did for Monopoly Streets. Sadly, this geezer didn’t make the cut, but I had some fun art that did. Stay tuned!